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HEALTHREE: A GameFi Case Study – From Health to History

HEALTHREE: A GameFi Case Study - From Health to History

Basic Info

John: Hey everyone, welcome to our blog post on HEALTHREE, a fascinating GameFi project that blends healthcare and lifestyle elements with NFT gaming on the blockchain. As a veteran in this space, I’ve seen many projects come and go, and HEALTHREE caught my eye back in its early days. It’s essentially a Web3 app focused on health management, where users can earn tokens by engaging in healthy activities like exercising, sleeping well, and managing their diet. Think of it as a fun way to gamify your wellness routine using blockchain technology.

Lila: That sounds awesome, John! As a newbie, I’m curious—what exactly is GameFi? I’ve heard the term tossed around, but can you break it down simply?

John: Absolutely, Lila. GameFi is a mashup of ‘gaming’ and ‘finance,’ where blockchain games let players earn real-world value through cryptocurrencies or NFTs (non-fungible tokens, which are unique digital assets). HEALTHREE fits right in as a ‘ヘルスケア・ライフスタイルNFTゲーム,’ meaning it’s a healthcare and lifestyle NFT game in Japanese terms. Launched around 2023 on networks like Polkadot and Astar, it aimed to make health tracking rewarding and fun. In the past, it released an open alpha version in April 2023, allowing users to track activities and earn tokens like $UHT and $GHT.

Lila: Cool, so it’s like those fitness apps but with crypto rewards? What makes it special compared to regular apps?

John: Spot on. What sets it apart is the integration of NFTs for avatars and items, plus the ‘earn’ aspect. Users could level up NFTs by maintaining healthy habits, and it was built to promote long-term wellness. Based on real-time posts and verified news, it seems that HEALTHREE is no longer active. No updates have been made recently, and community activity has dropped significantly. The last major announcement was in April 2025, when they reported over 2,000 users sustaining exercise habits, but since then, things have gone quiet.

Lila: Oh, that’s a bummer! If it’s inactive now, why are we still talking about it? Could it come back?

John: Great question. We’re discussing it as a case study in GameFi evolution—projects like this show how innovative ideas can spark interest but face sustainability challenges. Currently, there’s no official word on a revival, but in Web3, things can pivot quickly. Looking ahead, if the team re-engages, it might resurface, but for now, it’s a reminder to check project vitality before diving in.

Lila: Makes sense. So, for beginners, where did HEALTHREE come from? Any backstory?

John: It was developed by HEALTHREE Pte. Ltd., based in Singapore, with ties to Japan given the Japanese naming. They raised funds in 2023 to expand the ‘Health and Earn’ market, partnering with brands for real-world integrations. In the past, it was hailed as a move-to-earn evolution, including sleep and diet tracking, which was innovative at the time.

Tokenomics / Supply model

Lila: Tokenomics—I’ve seen that word a lot. What does it mean, and how did it work in HEALTHREE?

John: Tokenomics refers to the economic model of a project’s tokens, including supply, distribution, and utility. For HEALTHREE, they had dual tokens: $UHT (Utility Health Token) for in-app uses like buying NFTs, and $GHT (Governance Health Token) for voting on project decisions. The supply was designed to be limited to encourage scarcity and value. In the past, tokens were earned through daily health activities, with a total supply capped to prevent inflation.

Lila: So, like earning points in a game but with real crypto? Was there staking involved?

John: Yes, exactly. Staking (locking your tokens to earn rewards) was part of it—users could stake $GHT to get passive income or boosts in gameplay. The model aimed for sustainability by burning (permanently removing) a portion of tokens from fees, reducing supply over time. Currently, with the project inactive, these tokens likely have minimal trading activity, but in its heyday, it incentivized consistent health habits.

Lila: Interesting! How did they control the supply to keep things balanced?

John: They used a deflationary model, where a percentage of transaction fees went to burning tokens, and rewards were tied to real user activity to avoid over-issuance. Looking ahead, if revived, they’d need to address any past imbalances, like token dumps that plague many GameFi projects.

Lila: Token dumps? That sounds bad—what are those?

John: It’s when early holders sell large amounts, crashing the price. HEALTHREE tried to mitigate this with vesting periods (gradual release of tokens) for team and investors. Overall, the supply model was thoughtful, blending utility with governance to build a community-driven economy.

Gameplay mechanics and NFT integration

John: Let’s dive into the fun part—gameplay. HEALTHREE was all about turning everyday health routines into a game. Users connected wearables or apps to track walking, running, sleep, and meals, earning points that converted to tokens. NFTs came in as customizable avatars and items, like virtual sneakers that boosted earnings when ‘leveled up’ through consistent activity.

Lila: Avatars sound cute! How did NFTs fit into the health theme?

John: NFTs represented unique digital collectibles tied to your health profile. For example, minting (creating) an NFT avatar required some tokens, and as you maintained habits, the NFT gained attributes, like higher stamina for better rewards. It was on Astar Network, making transactions fast and cheap. In the past, this integration made wellness engaging, almost like Pokémon but for fitness.

Lila: Haha, I love that analogy! Were there any social features?

John: Yes, users could join guilds or challenges with friends, competing for leaderboards and shared rewards. NFT trading on marketplaces allowed selling upgraded items. Currently, with inactivity, these mechanics aren’t operational, but they showcased how blockchain can gamify real life.

Lila: So, it’s not just playing a game on screen—it’s blending real-world actions with digital assets?

John: Precisely. The mechanics encouraged sustainable habits, with algorithms verifying activities to prevent cheating. Looking ahead, similar projects might build on this by adding AR (augmented reality) for even more immersion.

Lila: AR would be amazing! How user-friendly was it for beginners?

John: Pretty accessible—the app had a simple interface, tutorials for wallet setup, and low entry barriers. NFTs started cheap, making it easy to dip in without big investments.

Developer team & community engagement

Lila: Who were the brains behind HEALTHREE? Any notable devs?

John: The team was led by figures like Yamamoto Shinya and Tanaka Genki from the Japanese branch, with a Singapore-based company. They had experience in blockchain and health tech. In the past, they engaged via AMAs (ask me anything sessions) and social channels, building a community around wellness enthusiasts.

Lila: Community engagement—how did they keep players involved?

John: Through Discord, Telegram, and events like health challenges with token prizes. They partnered with brands for real rewards, like discounts on fitness gear. Currently, with the project dormant, engagement has faded, but back then, it fostered a supportive group sharing tips.

Lila: Sounds wholesome. Did the team have transparency?

John: Yes, they published whitepapers and roadmaps openly. Community votes on updates via $GHT showed decentralization. Looking ahead, strong teams like this could revive if they adapt to market changes.

Rewards system & user incentives

John: The rewards were tied directly to health metrics—walk 10,000 steps, earn $UHT; log good sleep, get bonuses. Incentives included daily quests, milestones for NFTs, and referral programs for inviting friends.

Lila: Were there ways to maximize earnings?

John: Upgrading NFTs boosted multipliers, and staking amplified rewards. It promoted balance, not overexertion. In the past, this led to real habit changes, as per their 2025 announcement of 2,000 sustained users.

Lila: That’s impressive! Any real-world perks?

John: Partnerships offered tangible incentives like gym memberships. Currently inactive, but the model inspired others in ‘earn’ ecosystems.

Competitor comparison

Lila: How does HEALTHREE stack up against similar projects?

John: Compared to StepN (move-to-earn focused on walking), HEALTHREE was broader, including sleep and diet. WELL3, from recent X buzz, adds AI for personalized wellness, which HEALTHREE lacked. Genome Protocol pushes GameFi 3.0 with sustainable economies, something HEALTHREE struggled with long-term.

Lila: So, strengths and weaknesses?

John: Strength: Holistic health focus. Weakness: Reliance on user retention, which waned. Competitors like those on Ronin or Avalanche have stronger gaming elements.

Risk factors and challenges

John: Risks include market volatility affecting token value, regulatory hurdles in health data, and the project’s inactivity now posing abandonment risk.

Lila: How to mitigate?

John: DYOR, diversify, and watch for updates. Challenges like user drop-off led to its current state.

Industry expert insights

Lila: What do experts say?

John: From CoinDesk archives, experts praised HEALTHREE’s wellness-blockchain fusion but warned of sustainability. Recent X trends highlight shifts to AI-integrated GameFi, suggesting why it faded.

X community buzz & roadmap updates

John: On X, GameFi buzz is alive with projects like WELL3 and Genome Protocol, but HEALTHREE has no recent mentions, confirming inactivity. Past roadmap included expansions, but no progress since 2025.

Lila: Any hope?

John: Based on real-time posts and verified news, it seems that HEALTHREE is no longer active. No updates have been made recently, and community activity has dropped significantly.

FAQ

Lila: Common questions?

John: Is it free? Yes, basic entry. How to start? Download app, connect wallet. But since inactive, explore alternatives.

Related links

Final Reflections

John: Reviewing HEALTHREE from gameplay to token design and community feedback gave me a clear view of how GameFi projects can evolve—or vanish. It’s a real-world lesson in Web3.

Lila: Even if HEALTHREE isn’t buzzing now, I learned so much about how Web3 economies are built. I feel more ready to explore other projects now!

Disclaimer: This article is for informational purposes only. Please do your own research (DYOR) before making any financial decisions.

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