Basic Info
John: Hey everyone, welcome to our beginner-friendly dive into The Six Dragons, a GameFi project that’s blending the worlds of MMORPG and RPG gaming with blockchain technology. I’m John, a veteran in this space, and I’ll be guiding us through with some calm expertise. Lila, my curious co-writer, will jump in with questions to keep things fresh and clear.
Lila: Hi John! I’m excited to learn about this. So, what exactly is The Six Dragons? From what I’ve gathered, it’s an open-world RPG blockchain game developed by BlockPegnio, right? Can you break it down for beginners like me?
John: Absolutely, Lila. In the past, The Six Dragons launched as the world’s first blockchain open-world RPG, built on the Enjin platform. It combines elements of massively multiplayer online role-playing games (MMORPGs, where thousands of players interact in a shared world) and traditional RPGs (role-playing games focused on story, character development, and quests). It uses play-to-earn mechanics, meaning players can earn real rewards through gameplay, often in the form of cryptocurrencies or NFTs (non-fungible tokens, unique digital assets on the blockchain).
Lila: That sounds fun! When did it start, and what’s its current status? I saw some older posts on X about it, but nothing super recent.
John: Good question. It began development around 2019, with early integrations like Enjin blockchain for items. In the past, it had a beta on Steam and later moved to launches on platforms like Epic Games Store in April 2024. Based on real-time posts and verified news, it seems that The Six Dragons is no longer active. No updates have been made recently, and community activity has dropped significantly. Currently, as of 2025, the official X account hasn’t posted since March 2024, and web searches show no fresh developments, suggesting the project may have gone dormant or discontinued.
Lila: Oh, that’s a bit disappointing. But it’s good to know upfront. So, even if it’s inactive now, we can still talk about what made it special in its heyday, right? Like, what was the core idea behind it?
John: Exactly, Lila. It’s a great case study for understanding GameFi. The game was set in a vast 256km² open world full of dungeons, crafting, and enchanting. Players could explore, fight dragons, and turn in-game items into blockchain assets via Enjin’s tech. It aimed to create a decentralized economy where players truly owned their gear.
Lila: Cool! And it was on the Immutable zkEVM or something? What’s that?
John: Yes, it integrated with Enjin Blockchain, which later connected to Immutable zkEVM (a scaling solution for Ethereum that makes transactions faster and cheaper using zero-knowledge proofs—basically, a way to verify things without revealing all details). This allowed for seamless NFT minting without high gas fees (those are transaction costs on blockchain networks).
Tokenomics / Supply model
Lila: Tokenomics sounds fancy—what does it mean? And how did The Six Dragons handle its tokens?
John: Tokenomics is just a blend of ‘token’ and ‘economics’—it refers to how a project’s cryptocurrency is designed, distributed, and used. In The Six Dragons, the main token was likely tied to Enjin’s ecosystem, but they had governance tokens and in-game assets. From past announcements, they used Enjin’s JumpNet for zero-fee transactions, which helped with token distribution.
Lila: So, no paying extra for every move? That’s beginner-friendly! What about the supply model? Like, how many tokens were there?
John: In the past, the project emphasized a player-driven economy. Tokens could be earned through gameplay, and there was a governance system where holders shared fees. The supply wasn’t hyper-inflationary; it was tied to in-game actions like crafting and enchanting, which minted NFTs. Currently, with inactivity, these tokens might still exist on blockchains, but without project support, their utility is limited.
Lila: Got it. Did they have staking or burning mechanisms? Staking is when you lock tokens to earn rewards, right?
John: Spot on, Lila. From older X posts, they implemented features like governance NFTs that allowed holders to earn from game fees without gas fees via JumpNet. There was also talk of burning (permanently removing tokens from circulation to control supply) through crafting. Looking ahead, if the project revived, this model could inspire others, but as it stands, it’s a reminder to check token activity.
Lila: Interesting! So, for beginners, it’s like the game’s money supply was balanced by what players did in the world.
John: Precisely. It aimed for sustainability, avoiding dumps by tying value to real gameplay utility.
Gameplay mechanics and NFT integration
Lila: Let’s talk gameplay! As an RPG fan, I’m curious—how did players actually play The Six Dragons?
John: Great enthusiasm, Lila. It was a multi-single-player adventure—meaning you played solo but in a shared multiverse where actions affected others. Core mechanics included exploring a huge open world, extracting from billions of dungeons, crafting items, and enchanting them into NFTs.
Lila: Enchanting into NFTs? So, like turning a sword you made into a real digital collectible?
John: Yes! NFT integration was key. Players could craft weapons and rent recipes as blacksmiths, all on the blockchain. This used Enjin’s tech to make items ownable and tradable outside the game. In the past, updates like JumpNet implementation allowed zero-fee minting, making it accessible.
Lila: That sounds innovative. Were there classes or leveling up, like in typical MMORPGs?
John: Absolutely. It had RPG elements like character progression, quests, and boss fights against dragons. The blockchain twist meant loot (rewards from enemies) could be pooled and decentralized, with community input shaping the game.
Lila: Fun! But since it’s inactive now, can people still play it?
John: Currently, the Epic Games Store version might still be downloadable, but without updates or servers, it’s likely unplayable or limited. It was a pioneer in blending RPG depth with Web3 ownership.
Developer team & community engagement
Lila: Who made this game? Tell me about the devs.
John: The team was BlockPegnio, a small group passionate about blockchain gaming. In the past, they joined the Blockchain Game Alliance in 2019 to promote adoption. They were active on Medium with blogs about features like blockchain blacksmith services.
Lila: And community? How did they engage players?
John: Engagement was strong initially via X, Discord, and events like double EXP weekends. They shared updates on integrations and listened to feedback. Governance NFTs let players influence decisions, fostering a sense of ownership.
Lila: That sounds empowering. But with inactivity, has the community moved on?
John: Yes, currently, community buzz has faded. Older X posts show excitement, but no recent activity indicates the team may have stepped back.
Rewards system & user incentives
Lila: Rewards are a big draw in GameFi. How did The Six Dragons incentivize players?
John: It used play-to-earn (P2E), where actions like dungeon runs earned tokens or NFTs. Governance holders got fee shares, and events like double EXP boosted progress.
Lila: Were there leaderboards or competitions?
John: From past posts, yes—crafting and enchanting competitions encouraged participation. Incentives included renting recipes for passive income.
Lila: Passive income? Like earning without playing constantly?
John: Exactly. Blacksmith features let players rent out crafting recipes, earning from others’ use. It was designed to reward both active and strategic players.
Competitor comparison
Lila: How does it stack up against other games?
John: Compared to Axie Infinity (a popular P2E with creature battles), The Six Dragons offered more open-world RPG depth. Versus Decentraland (a virtual world), it had stronger narrative elements. But unlike ongoing projects like The Sandbox, its inactivity puts it behind.
Lila: So, it was unique in its fantasy RPG focus?
John: Yes, it pioneered blockchain RPGs, but competitors like Illuvium have advanced further with active development.
Risk factors and challenges
Lila: What went wrong? Risks for beginners?
John: Challenges included scalability—early blockchain tech had fees and speed issues, though JumpNet helped. Currently, the biggest risk is project dormancy; tokens could lose value. General GameFi risks: market volatility, scams, and regulatory changes.
Lila: Yeah, always DYOR (do your own research)!
John: Precisely. In the past, it faced typical startup hurdles like team size and funding.
Industry expert insights
Lila: What do experts say?
John: From Cointelegraph archives, experts praised its Enjin integration for true ownership. However, in 2025 views, it’s seen as an early example of why sustained updates are crucial in GameFi.
Lila: Lessons learned, then.
John: Yes, experts note that without community and dev activity, even innovative projects fade.
X community buzz & roadmap updates
Lila: What’s the latest buzz on X?
John: From real-time posts on X, the official account’s last update was in March 2024 about the Epic launch. Currently, there’s no buzz—searches show unrelated dragon-themed projects like DragonSwap or ShenronOnSei dominating discussions. Roadmap-wise, past plans included more integrations, but no updates since 2024 suggest it’s stalled.
Lila: So, the community has quieted down?
John: Yes, older posts had high engagement (hundreds of likes), but now it’s silent, indicating faded interest.
FAQ
Lila: Let’s answer some common questions.
John: Sure. Is The Six Dragons still playable? Likely not fully, due to inactivity.
Lila: How do I get started if it revives?
John: Check official sites, download from Epic, and connect a wallet for NFTs.
Lila: Are there tokens to buy?
John: Tokens may exist on exchanges, but research carefully.
Related links
Final Reflections
John: Reviewing The Six Dragons from gameplay to token design and community feedback gave me a clear view of how GameFi projects can evolve—or vanish. It’s a real-world lesson in Web3.
Lila: Even if The Six Dragons isn’t buzzing now, I learned so much about how Web3 economies are built. I feel more ready to explore other projects now!
Disclaimer: This article is for informational purposes only. Please do your own research (DYOR) before making any financial decisions.